![]() Block it up with whatever debris you can find, and you’ll be free to take out the rest of the Operators in this area without fear of reinforcements. On the other side of the gate, a locked door to the Mechanic Facilities separates you from some angry Typhon - move past them and round the corner to find the last Operator Dispenser in this area by the entrance to G.U.T.S. Quickly crouch and slink along right past the Recycler to a gate with a fire you need to put out with the GLOO Cannon. Be wary, the bottom floor is crawling with more Military Operators.Īs you exit the grav shaft, be ready to take one one or two Military Operators hovering nearby. Once you’ve explored the area, head back up the stairs and down the long hall to the Grav Shaft leading down to the Mechanic Pit. You can also hack the nearby security terminal to download a map of the area. There’s also a Weapon Upgrade Kit nearby. You should now be able to enter the Information booth by crawling up above the barriers, and check the body of Blaine Cooly for a Shotgun, Neuromod, and ammo. Quickly plug up the operator dispenser in the lobby with luggage cases so more won’t swarm you. Sneak up on the two turrets and either hack or destroy them - and they’ll take out the nearby operators for you. Use your thruster to ease yourself onto the shuttle - but don’t enter the shuttle just yet, we’re going to clear out the room first before we get our next objective. Use it to extend the bridge to the shuttle, giving you a route to bypass the turrets and operators straight to the shuttle door. Instead, head to the front of the Control Tower to find a Shuttle Control terminal. Out on the opposite balcony is a Neuromod, and you can look down to spot the body of Rodrigo Diaz - but don’t risk compromising your position just yet. There’s also a Shotgun nearby along with a Weapon Upgrade Kit. She holds an interesting flight log, as well as a TranScribe Audiolog: Can You Get to Us. Once they are cleared out, look for the body of Mia Bayer at a nearby desk. Two Operators are waiting in here, but a well placed electric attack can stun them long enough for you to hack or destroy them. The terminal has an email mentioning the windows can be broken (though you’ll need to use mimicry to get past the bars), and the safe contains 2 Nullwave Transmitters and 2 Neuromods.įrom the grav shafts, look for a nearby broken bridge leading across to the isolated Control Tower. ![]() At the end of the office is a level 3 locked terminal and safe, as well as a Suit Chipset on the desk. There’s a Mimic and Greater Mimic hiding in the room somewhere - enter cautiously. Head left from the grav shafts to enter Mia Bayer’s office. Note that there’s also a operator dispenser nearby - stack up debris in front of it to prevent reinforcements from deploying. There’s a few Operators to deal with, so be ready with electrical attacks. On the other side is another hatch that leads to power controls for the Grav Shaft, and a way up to Control Tower too. Steer clear of the windows while you make your way to the corpse of Tom Cooper, and then look for to spy some pieces of GLOO in the rafters where you dropped down. The Grav Shaft here is powered down, and the door to the nearby Information Booth needs a key. Be sure to grab the Wrench and Neuromod in the duct before exiting out into the control room. Instead, look above at the battered ceiling installation for a pathway up to a duct that gets you an alternate entrance in - bypassing the defended foyer exit. Cross the foyer to the other side to find the body of David Simmons, and note the nearby Shuttle Control Room is locked. Remember, only the two of you can be in there, with nobody in the cargo area.Nearby you can also find a Silenced Pistol. ![]() Continue on with the game and, when you reach the end, activate the self-destruct sequence on Talos I (go for the Perdition finale). Then, complete the Incapactiate Dahl objective. Keep playing until you reach the Arboretum and make sure to knock Dahl out when he attempts to kill Alex. ![]() After that, you should make sure that you’ve killed every single human on board except Dahl, Igwe, and Alex Yu. Take on the Showing Initiative quest and finish it. Keep playing the game as normal until Dahl comes in. At that point, head back to the Cargo Bay and dispatch everyone there. Eventually, Igwe will let you now that he’s in your office. Proceed with the game and complete the rebooting of the station, making sure you kill any people you find on the way. Igwe and whoever else in the Cargo Bay area you come across. ![]() To start off, make sure you murder every person all the way until you reach Deep Storage. Some characters have to die by your own hand, not because you just let them die. The process is a little more complicated than it seems, however. ![]()
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